Service center

Bungie will play a major role in creating Sony’s Live Services Center of Excellence

Sony seems to have much bigger plans for Bungie than we initially thought. The massive acquisition will be completed by the end of this year, officially making it a Sony proprietary studio. However, responding to Microsoft’s acquisition of Activision Blizzard isn’t the only reason Sony thought buying the studio would be a good idea. Some new findings on Sony’s latest investor report were posted on ResetEra and revealed that Bungie was acquired specifically for its expertise in live gaming services (thanks, PushSuare).

However, this expertise will not only be used to improve Destiny IP. Sony plans to have a number of live service games up and running by 2025, and Bungie will play a big role in a new internal department called the Live Service Center of Excellence.


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In a very corporate slide (slide 26) that talks about “Bungie Synergies”, we can see that the studio’s contribution to SIE would be live service expertise, a support role in setting up the center of excellence of aforesaid live service and the provision of live service business operations. On the other hand, SIE brings Bungie the global global reach and scale that comes with a company of its size, PlayStation Studios core services, and corporate legal, financial, accounting, and HR support.

Given that there is no date set yet for the completion of the acquisition, it is unlikely that there will be any concrete plans yet to establish the Live Service Center of Excellence. While initial discussions may have taken place and Bungie’s role has likely been discussed, preliminary transfers and process changes will be the priority before any of this. Considering Bungie now has almost eight years of live gaming experience, it’s the perfect studio to lead the charge for Sony’s live service plans.

Currently, however, Sony is focused on rolling out its revamped PlayStation Plus offerings. Unfortunately, they seem to have hit a snag, as the latest patch released to fix the PAL 50Hz issue with its classic titles ended up making things slightly worse. The update gave assets in games a ghost effect, making them very difficult to play.

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